In 2021-2022, I worked with several of my college classmates in a collaborative and simplistic game, given the codename of Chonky Boy 3D World. This game would be a simplistic robot creation game, one that I pitched the idea to my classmates along with their ideas.
We then voted on what I deal we would work on that year, with mine getting the most votes out of the group. In collaboration with my group, outlined the games mechanics, mapped out items and other intricacy’s that the player would end up interacting with during their play time. I was the head of the project, helping with everything from creating 3D or 2D assets, going into code, importing and exporting from Blender to Unity, and figuring out any issue or bugs that needed to be solved. I also helped with flushing out a narrative, looking over dialogue or text descriptions, going over with others menus, playtesting for hours on end, and the one putting all their assets or scripts into one project.
Never officially published as an agreement to all the people that worked on the project, we all have access to the project and screenshots to share. This project was shown to a live audience of art majors and public residence that live near Grand View University where I graduated.
